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Release Notes for 382

Release Notes for 382

Fixes

Note Status

Fixed broken link to game icon tutorial in Studio Game Settings.

Live

Minor text changes in the make private dialog in Game Settings.

Live

Fixed Roblox failing to load many files when installed under a directory junction on Windows. Beware! Roblox will not recognize junctions as symlinks anymore!

Live

Fixed BrickColor.palette throwing the wrong error message.

Live

Fixed a bug where you could not create welds on selected parts if they were canCollide = false.

Live

Fixed an issue with animation root joint translation scaling for imported FBX animations.

Live

Fixed a bug where models pop after moving the Lower Torso in Animation Editor.

Live

Improvements

Note Status

Auto-update packages will not update more frequently.

Live

Added a PixelsPerStud property to SurfaceGui that automatically scales with part size.

Live

Updated Players/GetNameFromUserIdAsync and Players/GetUserIdFromNameAsync to short-circuit and return value from Player instance if the player is in the game.

Live

MeshParts can now be rendered at different levels of detail depending on distance to player. LODs are generated automatically for every new mesh imported from file or can be added to any existing meshPart. Adding LODs to a part imported before this change will create and assign a new AssetID to the part which will lead to moderation.

Live

Added new BillboardGui properties for controlling scaling.

Live

Changes

Note Status

Made the developer console render over top of the disconnect prompt.

Live

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