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Release Notes for 387

Release Notes for 387

Improvements

Note Status

Enabled Vulkan for some Android devices with PowerVR GPUs and recent drivers.

Live

Changed all fog computations to use camera distance (range fog).

Live

CSG and MeshParts have three levels of detail.

Live

Now, Ctrl+L will work with attachments in Studio.

Live

Added an optional callback function parameter to ContentProvider:PreloadAsync.

Live

Fixes

Note Status

Fixed an issue with “Logging out” not appearing long enough on the login page.

Live

Fixed invisible expand arrows in Explorer window (on Mac).

Live

Fixed an issue where pressing tab could delete a line in the script editor.

Live

Fixed an issue where IDE document title was not updating when developers “published as” on local places.

Live

Now, meshes with LODs should be exported and displayed correctly on humanoids.

Live

SpecialMesh|SpecialMeshes will no longer be rendered with LODs.

Live

Fixed the color of handle adornments when rendered as always on top in Voxel, Compatibility and ShadowMap Lighting/Technology.

Live

Fixed low-quality grass texture tiling.

Live

MeshPart/RenderFidelity and PartOperation/RenderFidelity properties moved from the Behavior category to the Appearance category.

Live

Placeholder text used in TextBox GUI elements is now captured and added to the localization database .CSV file, and will be correctly localized if data is entered and the place is run with an appropriate locale.

Live

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